Over the last 45 years, video games have changed the way people perceive the virtual entertainment industry. Countless transitions from the 8-bit to the 16-bit era and so on have improved game mechanics as well as stylistic play, giving players the freedom to make decisions while playing rather than forcing them to follow a linearOver the last 45 years, video games have changed the way people perceive the virtual entertainment industry. Countless transitions from the 8-bit to the 16-bit era and so on have improved game mechanics as well as stylistic play, giving players the freedom to make decisions while playing rather than forcing them to follow a linear
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So, you’ve completed x number of escape rooms and thought, ‘Hey, this seems simple and fun. I’m going to create some puzzles and open up my own escape-the-room business, which will generate a ton of money in no time.’ Sounds easy enough, right? Wrong. One of the hard truths about the escape room industry isSo, you’ve completed x number of escape rooms and thought, ‘Hey, this seems simple and fun. I’m going to create some puzzles and open up my own escape-the-room business, which will generate a ton of money in no time.’ Sounds easy enough, right? Wrong. One of the hard truths about the escape room industry is
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The art of storytelling has come a long way in the last few decades. With the emergence and increasing popularity of video games, not only were people thrust into the action, but they essentially became the Protagonist, the most significant character which the story revolved around. No longer were these people just viewers standing onThe art of storytelling has come a long way in the last few decades. With the emergence and increasing popularity of video games, not only were people thrust into the action, but they essentially became the Protagonist, the most significant character which the story revolved around. No longer were these people just viewers standing on
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